Whodunnit

Whodunnit β€Ί How to play

How to play Whodunnit

Whodunnit is a daily whodunnit game played in a noir interrogation booth. A crime happened in one room, exactly one suspect was in that room, and that suspect is the culprit. You have 10 questions to work out who it was.

The rules of the booth

  1. Ring a suspect in. Tap the desk bell (or a suspect's πŸ›ŽοΈ) to bring them into the chair, then pick a question card.
  2. Ask the questions. β€œWhere were you?” first. Once they've answered, β€œWho was with you?” opens up. Suspects who are related can also tell you what the other one is like.
  3. Know who lies. The case file says how many Liars and Evasive suspects there are. The rest are Honest.
  4. Charge the culprit. When you're sure, press Accuse on them. You have 3 charges per case.

Who lies, and how

Evidence on the desk

Some days there are one or two pieces of physical evidence. Examining an item costs one question, once; after that, spin it πŸ”„, zoom in πŸ” or run the bootleg test πŸ§ͺ as often as you like. Evidence never lies. Monday and Tuesday have two items, Sunday has none.

Scoring

Par is the number of questions a careful detective needs without knowing any answer in advance. It runs from 4 or 5 on an easy Monday to 8 or 9 on a fiendish Sunday.

Standard mode is pure deduction. Casual mode flags clashing testimony and tells you the moment you have enough. The result card says which one you played, and you can share it without spoiling the case.

Tips for your first case

Want the reasoning in detail? Read how to solve a murder mystery logic puzzle, or see where the idea comes from in knights and knaves puzzles, explained.

Play today's case, #3